Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. Need Help With A Hurricane That Is Blown Up Alot. - in Ships and Modules [original thread]
Originally by: Merbusent Edit - Th best surviving fit i've found works closely with groups using 720mm's two shield buffers pdu's and mwd with correct skills that mwd's constantly. Arty + shields indeed. 650mm is more flexible. With a...
- by Pac SubCom - at 2009.08.06 13:59:00
|
62. [Proposal] Re-tweaking Rapier/Huginn Web Capabilities - in Assembly Hall [original thread]
Edited by: Pac SubCom on 24/07/2009 08:55:26 You can still dictate range if you A. have a fast gang B. have a gang that can kill the fast ships quickly, to prevent being drawn away from the main body of the hostile gang. B can be done wit...
- by Pac SubCom - at 2009.07.24 08:49:00
|
63. Player jumpgates, realistic? - in Player Features and Ideas Discussion [original thread]
Gates are destructable. There is an industrial ship that can jump without cyno (tech 2 Orca) The concept of Sov is abolished, and you can put pos with functioning jump bridges anywhere. Carriers are able to transport players as passengers. Watch...
- by Pac SubCom - at 2009.07.11 16:19:00
|
64. The Internet War Is Over, and the Corporations Won - in Out of Pod Experience [original thread]
Edited by: Pac SubCom on 04/07/2009 00:32:24 Corporations are private tyrannies and therefore their power is not legitimate. It is a fascist junta. In the real world, you take what you can get. The junta knows it, and abuses our feelings of ...
- by Pac SubCom - at 2009.07.04 00:30:00
|
65. T3 Strategic Cruiser Imbalance and Limitations - in Ships and Modules [original thread]
Well, in Merin's world there is only one way, and that's his way. Everything else is clueless. That said however, it depends on how you use your Amarrian ships. A shield tanking fast Amarr can fly away from an armor tanking Amarr any time if the...
- by Pac SubCom - at 2009.06.28 12:42:00
|
66. CCP Add more 0.0 Regions! - in EVE General Discussion [original thread]
Edited by: Pac SubCom on 19/06/2009 09:04:06 1.Abolish sovereignity in general 2.Make pos cheaper, quicker to emplace and destroy, or make pos mods anchorable without a tower. 3.Make all 0.0 star gates destructible 4.Delay local everywhere exc...
- by Pac SubCom - at 2009.06.19 09:02:00
|
67. sniper muninn (whine) - in Ships and Modules [original thread]
Edited by: Pac SubCom on 20/05/2009 09:10:54 Originally by: prefectro As for the Muninn vs the Zealot, the Zealot dominates it in almost every way. More DPS, better optimal, instant change of ammo, and better base Scan Res (so it hits...
- by Pac SubCom - at 2009.05.20 09:05:00
|
68. The FOTM and "Best" nonsense - in Ships and Modules [original thread]
Originally by: Liang Nuren there is very frequently a best in encounterable circumstances ...as you perceive them. The word "useless" should always be read with a " for me " inserted after it. --------------- ∞ TQFE
- by Pac SubCom - at 2009.05.09 16:58:00
|
69. Question on Micro Warp drive. - in Ships and Modules [original thread]
Edited by: Pac SubCom on 04/05/2009 17:39:46 Originally by: Serra Polaris My end point I guess is that we can sit here all day discussing this over and over, but in the end, "MWD or die" is a little silly when plenty of pilots pvp wit...
- by Pac SubCom - at 2009.05.04 17:39:00
|
70. lasers dont have better tracking stats then other turrets, stop it. - in Ships and Modules [original thread]
http://wiki.eveonline.com/wiki/Armor_EM_Hardener_II
- by Pac SubCom - at 2009.04.30 11:07:00
|
71. Arazu, is it worth it? - in Ships and Modules [original thread]
Edited by: Pac SubCom on 26/04/2009 16:45:55 Originally by: lecrotta the odds of then getting a activation if the falcon is at 100km pls?. A single max skilled tech 2 damp on a non-damp ship with no rigs has 77% chance at 100km, b...
- by Pac SubCom - at 2009.04.26 16:41:00
|
72. Arazu, is it worth it? - in Ships and Modules [original thread]
Edited by: Pac SubCom on 26/04/2009 11:05:13 Originally by: lecrotta The arazu has a damp range of 45km+90km and if it uses targeting range scripts it can reduce the falcons lock range from its normal 150km to 40km with just 2 damps. ...
- by Pac SubCom - at 2009.04.26 11:03:00
|
73. Module: Why theres no TP rig ? - in Ships and Modules [original thread]
Edited by: Pac SubCom on 25/04/2009 06:16:41 Originally by: haq aan Anywaay, tracking and stuff is not the point. Someone just answer this. Why theres no rig in game, to increase TPs efficiency while there are for other ewars ? I...
- by Pac SubCom - at 2009.04.25 06:10:00
|
74. New Chronicle: All These Lives Are Fit to Ruin - in EVE Information Portal [original thread]
Quote: I bet the money that went into this whole setup could feed a family for a year. The "setup" he means is the medical care the capsuleer is paying for. The crewman is only "another mystery" for the captain, and he would just let th...
- by Pac SubCom - at 2009.04.22 17:48:00
|
75. Target Painters - in Ships and Modules [original thread]
Edited by: Pac SubCom on 09/04/2009 10:36:37 Originally by: Zarnak Wulf Target Painters and Tracking Computers do NOT nerf stack however. Play around with your ships and the tracking guide to see how evil this can be... A 720mm ...
- by Pac SubCom - at 2009.04.09 10:32:00
|
76. Frigates: No purpose post-beginner? - in Ships and Modules [original thread]
Edited by: Pac SubCom on 05/04/2009 00:11:59 Originally by: Asuka Smith I am sure my cruiser wolfpack will make short work of them. I am sure my BC wolfpack will make short work of your cruiser wolfpack. --------------- ∞ TQFE
- by Pac SubCom - at 2009.04.05 00:09:00
|
77. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Edited by: Pac SubCom on 01/04/2009 20:54:13 After testing the new bombers I feel confident that these bombers can do almost exactly what the old bombers could, albeit with a shift in target selection. On second thought, the 30 second recloaki...
- by Pac SubCom - at 2009.04.01 20:49:00
|
78. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
I was able to check the bombers on Sisi. As Chronotis said, they don't have the covops cloak or 30 second timer right now, but they do have the speed bonus. My Hound handles like a fighter jet cloaked. You're in range in no time. Torp damage is ...
- by Pac SubCom - at 2009.03.31 21:04:00
|
79. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Originally by: Morpheus77 Originally by: Mohenna Guys this is a company, think project management. They wouldn't assign the resources necessary to do code changes just for the SB users. So balance adjustments only, think of this wh...
- by Pac SubCom - at 2009.03.31 12:07:00
|
80. minmatar ships - in Ships and Modules [original thread]
Bellicose + Tempest is where it's at. Target Painters + Artillery. --------------- ∞ TQFE
- by Pac SubCom - at 2009.03.31 09:52:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |